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PRIMA’S OFFICIAL STRATEGY GUIDE

Chris McCubbin
with David Ladyman
 by
Chris McCubbin
with David Ladyman
In association with
IMGS, Inc.
2
CREDITS & LEGAL
C
REDITS
Written by
Chris W. McCubbin, with David Ladyman
Additional Material by
Chris Pine and Firaxis Games
Edited by
David Ladyman
Design by
Sharon Freilich
Layout by
Sharon Freilich and Jennifer Spohrer
Copy Editing by
William Hiles
Art by
Firaxis Games
Michael Haire, Art Director
Jerome Atherholt, Michael Bazzell, Gregory Foertsch,
David Inscore, and Nicholas Rusko-Berger
Incan Monkey Planetary Citation of Valor awarded to
Tim Train, Brian Reynolds, Thomas Stobie and Martin Leuschen
Special Thanks to
Bryan Walker, Rhea Shelley, Jeff Morris, Matt Orlich, Greg Lary, Vernon Michael, George Politis,
Ron Gretz, Mark Norton, Andrew Goldstein, Marty Bishop and all the
Alpha Centauri
beta testers
A
N
I
NCAN
M
ONKEY
G
OD
S
TUDIOS PRODUCTION
© 1999 Electronic Arts. All rights reserved.
No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording,
or by any information storage or retrieval system without written permission from Electronic Arts. Electronic Arts is a trademark or registered
trademark of Electronic Arts in the U.S. and/or other countries. Alpha Centauri, Firaxis and the Firaxis logo are trademarks of Firaxis Games, Inc.
Made in the USA.
Electronic Arts
209 Redwood Shores Parkway
Redwood City, CA 94065
Incan Monkey God Studios and the
IMGS logo are trademarks of
IMGS, Inc.
Incan Monkey God Studios
5918 W. Courtyard Drive, Suite 16
Austin, TX 78730
Firaxis Games and the Firaxis
logo are trademarks of Firaxis
Games, Inc.
® and Prima Publishing® are
registered trademarks of Prima
Communications, Inc.
Important:
Prima Publishing has made every effort to determine that the information con-
tained in this book is accurate. However, the publisher makes no warranty, either expressed
or implied, as to the accuracy, effectiveness or completeness of the material in this book; nor
does the publisher assume liability for damages, either incidental or consequential, that may
result from using the information in this book. The publisher cannot provide information
regarding game play, hints and strategies, orproblems with hardware or software. Questions
should be directed to the support numbers provided by the game and device manufacturers
in their documentation. Some game tricks require precise timing and may require repeated
attempts before the desired result is achieved.
ISBN: 0-7615-1584-4
Please be advised that the ESRB rating icons, "EC", "K-A", “E”, "T", "M", "AO" and “RP” are copy-
righted works and certification marks owned by the Entertainment Software Association and the
Entertainment Software Rating Board and may only be used with their permission and authority. Under
no circumstances may the rating icons be self-applied or used in connection with any product that has not
been rated by the ESRB. For information regarding whether a product has been rated by the ESRB, please
call the ESRB at 1-800-771-3772 or visit www.esrb.org <file://www.esrb.org> . For information regarding
licensing issues, please call the ESA at (212) 223-8936. Please note that ESRB ratings only apply to the
content of the game itself and does NOT apply to the content of this book.
TABLE OF CONTENTS
3
HINTS, TIPS, FACTS
& FORMULAS
Basics ........................................................10
Eco-Tricks ..................................................12
Global Warming....................................12
How is My Starting Position Determined? .....13
Why Don’t the Computer Players Like Me? ...14
Random Events ..........................................15
Events List ...........................................15
Unity
Pods .................................................17
Pod Contents .......................................17
DIFFICULTY LEVELS .......................18
AI Computer-Player Effects .........................18
Miscellaneous Difficulty Level Effects and
Handicaps ...............................................19
IMPORTANT FORMULAS.................20
Unit Cost ..................................................20
Inefficiency.................................................21
Production .................................................21
Population Growth ......................................21
Commerce.................................................22
Technology Discovery Rate..........................23
Ecological Damage......................................24
Drones ......................................................25
Combat Effects ..........................................26
HOLOBOOK LIST ...........................27
STRATEGIES
QUICK-KILL CONQUEST .................30
Pre-Game ..................................................30
Custom Rules ......................................31
Getting Started ..........................................32
Blitzkrieg ...................................................34
Green Conquest ..................................36
Pre-Game ..................................................36
The Basic Idea ...........................................37
Getting Started ..........................................38
THE DEVELOPMENT-BASED GAME ..40
Pre-Game ..................................................40
Custom Rules ......................................41
Getting Started ..........................................42
Holding Your Ground ..................................44
I’ve Got a Secret.........................................45
Getting Started ..........................................48
Blind Research, High Skill Levels ..................49
Alternate Production Strategies ...................50
Sherwood Forest ..................................50
Mountain Men......................................51
Endgames ..................................................52
Transcendence, Economic ....................52
Diplomatic ..........................................54
Conquest ............................................55
SCENARIOS ..................................56
Dogpile on the Hive ....................................56
Huckle Buckle Worm Stalk ..........................58
The Great Land Rush of 2150! ....................60
This Wheel’s On Fire ..................................62
Scientists in the Hands of an Angry God … ..64
Gaia’s Revenge ..........................................66
By Hook or by Crook …..............................68
THE MAP OF PLANET ....................70
4
TABLE OF CONTENTS
TECHNOLOGIES
Introduction ..............................................74
Advanced Ecological Engineering ................75
Advanced Military Algorithms ....................76
Advanced Spaceflight..................................77
Advanced Subatomic Theory ......................78
Applied Gravitonics ....................................79
Applied Physics ..........................................80
Applied Relativity ........................................81
Bio-Engineering ..........................................82
Biogenetics ................................................83
Biomachinery ............................................84
Centauri Ecology........................................85
Centauri Empathy ......................................86
Centauri Genetics ......................................87
Centauri Meditation....................................88
Centauri Psi ..............................................89
Controlled Singularity ................................90
Cyberethics ................................................91
Digital Sentience ........................................92
Doctrine: Air Power....................................93
Doctrine: Flexibility ....................................94
Doctrine: Initiative ......................................95
Doctrine: Loyalty ......................................96
Doctrine: Mobility ......................................97
Ecological Engineering ................................98
Environmental Economics ..........................99
Ethical Calculus ........................................100
Eudaimonia ..............................................101
Frictionless Surfaces ..................................102
Fusion Power............................................103
Gene Splicing ............................................104
Graviton Theory ......................................105
High Energy Chemistry ............................106
Homo Superior ........................................107
Industrial Automation ................................108
Industrial Base ..........................................109
Industrial Economics ..................................110
Industrial Nanorobotics ..............................111
Information Networks ................................112
Intellectual Integrity ..................................113
Matter Compression ..................................114
Matter Editation ........................................115
Matter Transmission ..................................116
Mind/Machine Interface ............................117
Monopole Magnets ....................................118
Nanometallurgy ........................................119
Nanominiaturization ..................................120
Neural Grafting ........................................121
Nonlinear Mathematics..............................122
Optical Computers ....................................123
Orbital Spaceflight ....................................124
Organic Superlubricant ..............................125
Photon/Wave Mechanics ..........................126
Planetary Economics ................................127
Planetary Networks ..................................128
Polymorphic Software ..............................129
Pre-Sentient Algorithms ............................130
Probability Mechanics ................................131
Quantum Machinery ................................132
Quantum Power ......................................133
Retroviral Engineering................................134
Secrets of Alpha Centauri ..........................135
Secrets of Creation ..................................136
Secrets of the Human Brain ......................137
Self-Aware Machines ................................138
Sentient Econometrics ..............................139
Silksteel Alloys ..........................................140
Singularity Mechanics ................................141
Social Psych..............................................142
Super Tensile Solids ..................................143
Superconductor ........................................144
Superstring Theory....................................145
Synthetic Fossil Fuels ................................146
Temporal Mechanics..................................147
The Will to Power ....................................148
Threshold of Transcendence ......................149
Transcendent Thought ..............................150
Unified Field Theory ..................................151
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