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WALKTHROUGH
Get a helping hand on your way through the world of Skyrim! A complete walk-through for the main quest,
side quests and class quests.
0Main Quest Introduction
0.1
Overview and Available Quests1Main Quest: Act I
1.1
Unbound1.2
Before the Storm1.3
Bleak Falls Barrow1.4
Dragon Rising1.5
The Way of the Voice1.6
The Horn of Jurgen Windcaller1.7
A Blade in the Dark2Main Quest: Act II
2.1
Diplomatic Immunity2.2
A Cornered Rat2.3
Alduin's Wall2.4
The Throat of the World2.5
Elder Knowledge2.6
Alduin's Bane3Main Quest: Act III
3.1
The Fallen3.2
Paarthurnax3.3
Season Unending3.4
The World-Eater's Eyrie3.5
Sovngarde3.6
Dragonslayer3.7
Epilogue4The Companions Quests
4.1
Overview4.2
Take up Arms4.3
Proving Honor4.4
The Silver Hand4.5
Blood's Honor4.6
Purity of Revenge4.7
Glory of the Dead5The Companions Radiant Quests
5.1
Initial Wave5.2
Second Wave5.3
Final Wave6The College of Winterhold Quests
6.1
Overview6.2
First Lessons6.3
Under Saarthal6.4
Hitting the Books6.5
Good Intentions6.6
Revealing the Unseen6.7
Containment6.8
The Staff of Magnus6.9
The Eye of Magnus7The College Radiant Quests
7.1
Rejoining the College & Tolfdir's Alembic7.2
Out of Balance & An Enchanted Journey7.3
Restocking Soul Gems & Valuable Book Procurement7.4
Shalidor's Insights7.5
The Atronach Forge*7.6
Forgotten Names & Aftershock7.7
Rogue Wizard & Arniel's Endeavors8Apprentice Radiant Quests
8.1
Brelyna's Practice & J'zargo's Experiment8.2
Onmund's Request9Ritual Spell Radiant Quests
9.1
Destruction Ritual and Spell & Illusion Ritual Spell9.2
Conjuration Ritual Spell & Restoration Ritual Spell9.3
Alteration Ritual Spell10Thieves Guild Quests
10.1
Thieves Guild Quests Overview10.2
An Influx of Immigrants10.3
Training & Other Advantages10.4
Available Quests10.5
A Chance Arrangement10.6
Taking Care of Business10.7
Loud and Clear10.8
Dampened Spirits10.9
Scoundrel's Folly10.10
Speaking with Silence10.11
Hard Answers10.12
The Pursuit10.13
Trinity Restored10.14
Blindsighted10.15
Darkness Returns11Thieves Guild Radiant Quests
11.1
No Stone Unturned11.2
Reparations & Shadowmarks11.3
Moon Sugar Rush & Armor Exchange11.4
Larceny Targets11.5
Additional Jobs12City Influence Quests
12.1
Growing the Guild and Gaining Influence & Various Quests12.2
Additional Quests and Rewards13The Dark Brotherhood Quests
13.1
Overview13.2
Assassinations and Training13.3
Delayed Burial13.4
Innocence Lost13.5
With Friends Like These13.6
Sanctuary13.7
Sentenced to Death13.8
Whispers in the Dark13.9
The Silence Has Been Broken13.10
Bound Until Death13.11
Breaching Security13.12
The Cure For Madness13.13
Recipe For Disaster13.14
To Kill an Empire13.15
Death Incarnate13.16
Hail Sithis!13.17
Side Contracts 1-313.18
Side Contracts 4-613.19
Destroy the Dark Brotherhood13.20
Where You Hang Your Enemy’s Head...14Dark Brotherhood Radiant Quests
14.1
The Brotherhood15Civil War Quests: Overview
15.1
An Introduction16Civil War Quests: Imperial
16.1
Joining the Legion16.2
The Jagged Crown16.4
Message to Whiterun16.5
Defence of Whiterun16.6
A False Front16.7
The Battle for Fort Dunstrad16.8
Compelling Tribute16.9
The Battle for Fort Greenwall16.10
Rescue from Fort Kastav16.11
Battle for Fort Amol16.12
Battle for Windhelm17Civil War Quests: The Stormcloaks
17.1
Joining the Stormcloaks17.2
The Jagged Crown17.3
Message to Whiterun17.4
Battle for Whiterun17.5
Rescue from Neugrad17.6
Compelling Tribute17.7
The Battle for Fort Sungard17.8
A False Front17.9
Battle for Fort Snowhawk17.10
The Battle for Fort Hraggstad17.11
Battle for Solitude18Daedric Quests
18.1
Daedric Quests: Overview18.2
The Black Star18.3
Boethiah's Calling18.4
A Daedra's Best Friend18.5
Discerning the Transmundane18.6
Ill Met by Moonlight18.7
The Cursed Tribe18.8
Pieces of the Past18.9
The Whispering Door18.10
The Break of Dawn18.11
The House of Horrors18.12
The Taste of Death18.13
The Only Cure18.14
A Night to Remember18.15
The Mind of Madness18.16
Waking Nightmare19Other Faction Quests
19.1
Other Faction Quests: Overview19.2
The Greybeards Quests19.3
The Blades Quests19.4
The Bards College Quests19.5
The Temple Quests19.6
Side Quests: The Bonds of Matrimony20Additional Quests
20.1
Overview20.2
Blood on the Ice20.3
Forbidden Legend20.4
The Forsworn Conspiracy20.5
No-one Escapes Cidhna Mine20.6
The Golden Claw20.7
In my Time of Need20.8
Kyne's Sacred Trials20.9
Laid to Rest20.10
Lights Out20.11
The Man Who Cried Wolf20.12
The Wolf Queen Awakened20.13
Missing in Action20.14
Promises to Keep20.15
A Return to Your Roots20.16
Rise in the East20.17
Rising at Dawn20.18
Unfathomable Depths20.19
The White Phial20.20
Repairing the Phial20.21
Captured Critters20.22
The Forgemaster's Fingers20.23
The Great Skyrim Treasure Hunt20.24
Masks of the Dragon Priests21Dungeon Quests and Other Activities
21.1
Overview21.2
Angarvunde: Medresi Dran and the Wandering Dead21.3
Ansilvunde & Angi's Camp21.4
Bard's Leap Summit, Blind Cliff Cave, and Darklight Tower21.5
Forelhost: Siege on the Dragon Cult21.6
Frostflow Lighthouse and Frostmere Crypt21.7
Highgate Ruins & Hillgrunds Tomb21.8
Mistwatch & Moss Mother Cavern21.9
Nchuand-Zel & Nilheim21.10
Ragnvald & Rebel's Cairn21.11
Shroud Heath hollow & Sleeping Tree Camp21.12
Southfringe Sanctum, Treva's Watch, & Valthume21.13
Volunruud & Yngol Barrow21.14
Dungeon Activities22Miscellaneous Objectives
22.1
Innkeepers22.2
Haafinger Hold22.3
Hjaalmarch Hold22.4
The Pale22.5
Winterhold22.6
The Reach22.7
Whiterun Hold22.8
Eastmarch Hold22.9
Falkreath Hold22.10
The Rift0.1 Overview and Available Quests
The Main Quest begins the moment you start your adventure. Over the course of three acts, these quests involve some of the most
important and wide-ranging events in Skyrim.
Once you escape the town of Helgen, you are free to continue or ignore the Main Quest whenever you wish.
However, it is recommended that you complete most of the first act sooner rather than later, as you’re rewarded with several
important powers (including Shouts) that can make your other adventures less fraught and more entertaining.
Remember that you can completely finish the Main Quest and then return to tackle any other quests (or just explore) without penalty.
Note
Cross-Referencing: Do you want to see maps and learn more about the traps, non-quest related items, collectibles, crafting areas,
and other important rooms of note in every location during these quests? Then cross-reference the location you travel to with the
information on that location contained in this guide’s Atlas.
Note
The main quest also involves a number of Skyrim’s other factions. For more information, consult their Quest listings. For information
on Hadvar, Ralof, General Tullius, and Ulfric Stormcloak, consult the Civil War Quest Introduction.
AVAILABLE QUESTS
There are a total of 20 different Main Quests in three acts. Each quest leads directly into the next, as shown in the following table:
ACT 1
Quest Name
Prerequisites
Main Quest: Unbound
None
Main Quest: Before the Storm
Complete Main Quest: Unbound
Main Quest: Bleak Falls Barrow
Complete Main Quest: Before the Storm
Main Quest: Dragon Rising
Complete Main Quest: Bleak Falls Barrow
Main Quest: The Way of the Voice
Complete Main Quest: Dragon Rising
Main Quest: The Horn of Jurgen
Windcaller
Complete Main Quest: The Way of the Voice
Main Quest: A Blade in the Dark
Complete Main Quest: The Horn of Jurgen Windcaller
ACT II
Quest Name
Prerequisites
Main Quest: Diplomatic Immunity
Complete Main Quest: A Blade in the Dark
Main Quest: A Cornered Rat
Complete Main Quest: Diplomatic Immunity
Main Quest: Alduin’s Wall
Complete Main Quest: A Cornered Rat
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